.draw{}
Entries in the .draw{} configuration define which types of geometry are created by the mapview draw interaction.
A .label value can be assigned to each drawing method. The label will be displayed as button text which toggles the drawing interaction.
"draw": {
"polygon": {
"label":"Add New Polygon"
}
}.defaults{}
The field values defined as .defaults{} will set for the fields for a newly created location. The .defaults{} can be set directly in the .draw{} config or within the individual drawing method configurations.
"edit": {
"point": true,
"delete": true,
"defaults": {
"field": "default_value"
}
}.point
Creates a single point geometry. There are no additional configuration keys for the point geometry draw interaction.
.line
Creates a single linestring geometry.
.polygon
Creates a single polygon geometry.
.rectangle
Creates a single rectangular polygon by defining two opposing corner points.
.circle_2pt
Creates a single circular polygon by defining the centre and a point on the circle edge.
.circle
- Creates a single circular polygon from a centre point and parameters that describe the extent of the circle.
- Default params for the circle configuration panel can be overwritten.
- Providing
hidePanel:truewill hide the radius and units panel from the user, instead allowing them only to draw a circle using the defined defaults, or specified configuration. e.g.
"circle": {
"hidePanel": true,
"label": "1km Catchment",
"radius": 1000,
"units": "meter"
}.locator
Creates a single point geometry on the current locator position. There are no additional configuration keys for the rectangle geometry draw interaction.
snap
If defined within the drawing type, the snap:true flag will configure the drawing interaction snapping to geometries from the draw layer. A layer key for another layer added to the same mapview can be provided instead.
"draw": {
"polygon": {
"snap": {
"layer": "layer_key"
}
}
}.[custom]{} layer.draw plugin
A custom draw method can be created by assigning the method to mapp.ui.elements.drawing{}.